In this fourth episode discussing Final Fantasy IX, we turn to the latter half of the game and Brett loses his mind over six hours riding chocobos. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: From Treno/Tetra Master Tournament to Pandemonium Podcast breakdown: 0:30 Podcast intro 1:02 Segment 1: Chocobos and World Changes 37:35 Break 1 38:03 Segment 2: Character arcs 1:10:28 Break 2 1:10:53 Reader mail, outro Issu...
Jun 01, 2016•1 hr 27 min
In this third episode discussing Final Fantasy IX, we welcome a bunch of new listeners. We return to talking about themes, some of which are evolving, but also pacing and combat balancing. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: From Black Mage Village to Treno (Tetra Master Tournament) Podcast breakdown: 0:28 Intro & reintroduction of hosts/podcast 11:52 First segment: themes and pacing 39:04 Break 1 39:...
May 25, 2016•1 hr 36 min
In this second episode discussing Final Fantasy IX, Tim believes he has fallen into an alternate reality where a whole different RPG genre has flourished (also known as: actual reality). Much of our discussion turns on the themes of the story and also turning to the tactical battles. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: From first battle with Beatrix to Black Mage Village Podcast breakdown: 0:30 Intro 3:20...
May 18, 2016•1 hr 22 min
Turning to our third game, Dev Game Club goes to Japan with the new remastered re-release of Final Fantasy IX on PC. We establish the context for the series both in relation to other FF titles and discuss it in context of its release year of 2000 before turning to talk about what's going on in the beginning of the game. Plus, it's Tim's first time with a JRPG, so we talk about the genre itself a bit too. Dev Game Club looks at classic video games and plays through them over several episodes, pro...
May 11, 2016•1 hr 19 min
In the fifth and final installment discussing Hitman 2: Silent Assassin, we talk to Janos Flösser, the founding Managing Director of IO Interactive and ultimately the Chief Creative Officer for Europe for Square Enix. Podcast breakdown: 0:22 Intro 1:27 Interview part 1 31:52 Break 32:20 Interview part 2 1:11:24 Break 1:11:45 Next time Issues covered: Janos's history and establishment of IO Interactive, Scandinavian demo scene, prototype investment to seek publisher and advance royalty funding, c...
May 04, 2016•1 hr 15 min
In this fourth episode of discussing Hitman 2: Silent Assassin on Dev Game Club, we wrap up our play-through, and then turn to a discussion of what we feel are the game's pillars, discuss iterating on a series, and announce both a guest and our next game! Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Temple City Ambush Death Of Hannelore Terminal Hospitality St. Petersburg Revisited Redemption At Gontranno Podcast ...
Apr 27, 2016•1 hr 30 min
In this third episode of discussing Hitman 2: Silent Assassin on Dev Game Club, we talk about the next six missions in the game in-depth, spending some time talking about stereotypes and controversy surrounding the game. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played:Basement KillingGraveyard ShiftThe Jacuzzi JobMurder At The BazaarMotorcade InterceptionTunnel Rat Podcast breakdown:0:33 Intro1:40 Segment 1: First thr...
Apr 20, 2016•1 hr 45 min
In this second episode of discussing Hitman 2: Silent Assassin on Dev Game Club, we talk about the next six missions in the game in-depth, touching mostly on different approaches to the same material but also discussing the ups and downs in our opinion. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played:Tubeway TorpedoInvitation to a PartyTracking HayamotoHidden ValleyAt the GatesShogun Showdown Podcast breakdown:0:30 In...
Apr 13, 2016•1 hr 25 min
In this second series of the Dev Game Club, we talk about the relevance and place in history of Hitman 2: Silent Assassin , talk a bit about its stealth contemporaries and its descendants, before diving into the first few missions of the game. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: Gontranno Sanctuary Anathema St. Petersburg Stakeout Kirov Park Meeting Podcast breakdown: 0:33 Intro 2:11 Hitman 2: Silent Assa...
Apr 06, 2016•1 hr 28 min
This week, the Dev Game Club podcast welcomes special guest Ken Levine, founder of Irrational Games and designer/writer of System Shock 2! Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Podcast breakdown:0:33 Intro1:50 Early days of SS2 and Irrational31:33 Break 131:57 SS2 World-building, design, future1:17:16 Break 21:17:29 Quick note about next episode Issues covered: "Shock" prototype, Looking Glass relationship and Ken's early c...
Mar 30, 2016•1 hr 18 min
In this fourth beta edition episode of Dev Game Club, we continue to examine System Shock 2 , finishing what remains of the game. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Note: Though this is the fourth and final episode about our playing the game, we will have a special guest for episode 5! Having already started spoiling story stuff in Episode 3, we continue to do so here. If you're playing along, you may want to finish the ...
Mar 23, 2016•1 hr 26 min
In this third beta edition of Dev Game Club, we continue to examine System Shock 2 , moving through the rest of Hydroponics, then through Ops and Recreation (Decks 4 and 5). Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Note: This is the first episode where we'll spoil story stuff, so be warned if you're playing along. There's a big beat at the beginning of Ops that we discuss in detail in particular. I'll leave particulars out of ...
Mar 16, 2016•1 hr 11 min
In this second beta edition of Dev Game Club, we continue to examine System Shock 2 , moving through R&D and ultimately into Hydroponics B/C. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Sections played: R&DCargo BaysEngineering Control/Engine Core Hydroponics B/C Podcast breakdown:0:36 Intro1:15 Discussion of SS2 begins (with level persistence)55:22 Break55:43 What we're playing/next time Issues covered: level data persis...
Mar 09, 2016•1 hr 1 min
In this inaugural beta edition of Dev Game Club, we talk about the relevance of System Shock 2, its precedents and antecedents, and cover the first couple of hours of the game. Dev Game Club looks at classic video games and plays through them over several episodes, providing commentary. Show notes: DGC Ep 1 Sections played: Opening area, tutorial, character customization area, von Braun Med/Sci and Crew Quarters. Podcast breakdown:0:00:33 - Reason behind 'cast0:02:27 - History of hosts0:05:00 - ...
Mar 03, 2016•1 hr 32 min