Designer Notes - podcast cover

Designer Notes

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Why do we make games? Every designer has a different and very personal answer to that question. Soren Johnson, founder of Mohawk Games, sits down with noted designers to find out by examining their careers as a whole.
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Episodes

Designer Notes 2: Rob Pardo - Part 2

Soren is not done with Rob yet! In the second half of the interview, they discuss the MMO that shocked everyone (including Blizzard), how to hire game designers, why they didn't make DOTA2, removing the auction house from Diablo 3, and what might come next from Rob.

Dec 11, 20142 hr 7 min

Designer Notes 1: Rob Pardo - Part 1

Welcome to Designer Notes, a podcast about why we make games, hosted by Soren Johnson of Mohawk Games. In our first episode, Soren sits down with Rob Pardo, formerly the Chief Creative Officer at Blizzard Entertainment, to discuss his game design career, or at least as much as could fit into this first of two parts! Rob is best known for his design work on StarCraft 1 & 2, Warcraft 3, and World of Warcraft.

Oct 30, 20142 hr 4 min
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