Designer Notes 8: Daniel Benmergui - podcast episode cover

Designer Notes 8: Daniel Benmergui

Jun 08, 20151 hr 45 min
--:--
--:--
Listen in podcast apps:
Metacast
Spotify
Youtube
RSS

Episode description

In this episode, Adam Saltsman interviews independent game developer Daniel Benmergui, who is best known for experimental story games like Today I Die, I Wish I Were The Moon, and the IGF-winning Storyteller. He is currently working on the Indie Fund-backed puzzle game Ernesto. They discuss why games should not be designed backwards, how to recover from the burden of success, why players have difficulty committing a murder of jealousy in Storyteller, and whether Chris Hecker hates Ernesto.
For the best experience, listen in Metacast app for iOS or Android
Open in Metacast
Designer Notes 8: Daniel Benmergui | Designer Notes podcast - Listen or read transcript on Metacast