Designer Notes 16: Tyriq Plummer - podcast episode cover

Designer Notes 16: Tyriq Plummer

Feb 15, 20161 hr 15 min
--:--
--:--
Listen in podcast apps:

Episode description

In this episode, Adam Saltsman interviews Tyriq Plummer, who is the artist, designer, and programmer behind the roguelike platformer Catacomb Kids. They discuss why a game should let you eat your severed arm, how items can be adjectives instead of verbs, and how to design a deep game when you don't see the bottom yet.
Designer Notes 16: Tyriq Plummer | Designer Notes podcast - Listen or read transcript on Metacast