#71: Gamification with Andy Chambers and Tuomas Pirinen - podcast episode cover

#71: Gamification with Andy Chambers and Tuomas Pirinen

May 02, 20161 hr 47 min
--:--
--:--
Download Metacast podcast app
Listen to this episode in Metacast mobile app
Don't just listen to podcasts. Learn from them with transcripts, summaries, and chapters for every episode. Skim, search, and bookmark insights. Learn more

Episode description

 

Mike, Chris, and James are joined by legendary game designers Andy Chambers and Tuomas Pirinen. This episode's discussion explores game mechanics design and how it reinforces the narrative of play, as well as how mechanics can be altered to change the intended gameplay. Special discussion is of course reserved for the classic Games Workshop games Necromunda, Battlefleet Gothic, and Mordheim!   Check us out at http://www.facebook.com/DarkerDaysRadio or our Google Plus Community at https://plus.google.com/communities/104221086985174488220. Be sure to subscribe through iTunes!    Links for this episode:   Andy's New Dark Deeds Game: http://www.gamesandgears.co.uk/DarkDeedsGame.aspx Chris, David and Sam head up a new, NWoD centric podcast: http://networkzero.podbean.com/ Midnight Express: http://midnightexpress.podbean.com/ Shadowsworn Radio Hour: https://soundcloud.com/theshadowswornradiohour Mike's History Podcast: http://roxlabs.net/unbuttoned/episodes/
For the best experience, listen in Metacast app for iOS or Android