"Safety and Social Engineering in Games" with Jason Morningstar - podcast episode cover

"Safety and Social Engineering in Games" with Jason Morningstar

Nov 19, 201959 minSeason 2Ep. 17
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Episode description

Kat and Alex talk with game designer Jason Morningstar about "meta techniques" to create games where we can play safely, bringing FIASCO to the Mopco Improv Theatre, the brilliance of the group, social engineering through games, and why his work his like making a fine table leg. Support Jason and Bully Pulpit Games on Patreon

Jason Morningstar
Jason Morningstar is a game designer who lives in Durham, North Carolina, USA. Best known for his game Fiasco, which earned him his second Diana Jones Award for Gaming Excellence, Jason’s design credits include Night Witches, Ghost Court, Grey Ranks, Durance and many other games. He has also made games for clients like Google and the University of North Carolina at Chapel Hill.  Jason's games have been featured at Indiecade and in the Gen Con 50th anniversary museum.

Beyond roleplaying, Jason consults on the use of games for teaching and learning, most recently with the University of California, University of Michigan, Kaiser-Permanente Health Care, and the Innovation Learning Network. In addition to design, Jason has written extensively on game-related topics. His articles have appeared in the anthologies Analog Game Studies, States of Play and Unframed.

You can read more about Jason and his work at www.bullypulpitgames.com.

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Send us your advice from kids for our collaborative project, questions, comments, episode ideas or your very own Dare to be Human stories to [email protected], join the conversation on our Facebook or leave us a message at 518-212-7886! 

We record at The Mopco Improv Theatre in Schenectady, NY where you can come visit us sometime! 

Original music by Mark S. Meritt

Logo by Derek Walker

Edited by Mary Darcy

Recorded at The Mopco Improv Theatre 

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