#54 What makes a good collectathon game? - podcast episode cover

#54 What makes a good collectathon game?

May 31, 202459 min
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Episode description

Genres in gaming have become incredibly fluid over time. Is Super Mario Sunshine a collectathon? What about Metroidvanias? Are Metroidvanias even a good name for that genre? When a game is a collectathon, what makes it great? Please answer.

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SHOW NOTES
Here's the PlayStation Analog Joystick that was mentioned:
https://en.wikipedia.org/wiki/PlayStation_Analog_Joystick

We mention Animal Well in this episode, you may not have heard of it so here is a link:
https://store.steampowered.com/app/813230/ANIMAL_WELL/

TODAY'S CRUBCAST HOSTS
Justin: https://www.youtube.com/@WorldFamousJtart9
Kevin: https://www.youtube.com/@TheGoldenBolt
Sean: https://www.youtube.com/@Wolfkaosaun
Trav: https://www.youtube.com/@ThatTravGuy

CHAPTERS
00:00 Come collect a new episode of the Crubcast
03:58 How Trav came to HATE collectathons!!!
10:28 Yooka Laylee pays for its sins
24:48 How do we actually define a collectathon?
37:54 Can SM64 be beaten normally?
44:34 Completionism in collectathons (say five times fast)
53:09 RACROX's Crubscriber Question of the Week

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