EP#151: Why Mesh Networking Matters – Brandon Satrom - podcast episode cover

EP#151: Why Mesh Networking Matters – Brandon Satrom

Dec 19, 201849 minEp. 151
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Episode description

  • Brandon Satrom
  • What is currently distracting Brandon now?
    • Why mesh networking matters
    • Existing mesh networking standards
    • Thread/OpenThread and why Particle built OpenThread into 3rd gen devices
    • Mesh Christmas Tree project
      • 5 device network with a gateway and 4 edge devices
      • Particle Blog detailing more about the project
      • One edge device publishes multicast messages to all other nodes, which light up neopixel strips when those messages are received on each device
      • The goal was to see how low latency UDP-based mesh messaging was
      • Researching theory around "the color of sound" and added a mode to the firmware that converts the frequency of a played note into a corresponding rgb value on the color spectrum. Kinda.
      • Working today on a mode that ties the Adafruit Neotrellis into the network to create a "tree synth"
  • Questions from Jarret from our Public Slack Channel
    • Could you have a sportsgame of some sort, and hand out each spectator a little LED/LCD with mesh chip, and have all 10k systems attempting to figure out where they are in the stadium, and maybe also connect to a base station, so they all receive color information and turns the audience into a huge display?
    • What is a good distributed power system for mesh networking?
    • I've started logging metrics for my indoor garden, but currently I'm using a million phone chargers plugged in everywhere and that kinda sucks
  • Update on the Carrot Pants Press?

Tags: Carrot Pants Press, IoT, Mesh Networking, OpenThread, Particle, Synethesia

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