Built to Play - podcast cover

Built to Play

Built to Crewbuilttoplay.ca
How we build video games are reflection of how we view the world. So Dan and Arman dive into why games get made, and the backstories of the people who make them, and the people who play them.
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Episodes

Bits - Gwent, Death Stranding and Change at E3 2016

We talk about the Electronic Entertainment Expo floor and card games Subscribe (iTunes) Subscribe (Stitcher) Preston Dozsa joins us after his week long trip to Los Angeles to play Gwent for 10 hours, and also see the E3 floor. For some of our E3 Press Conference jostling, follow us on Twitter. THANKS TO THE FREE MUSIC ARCHIVE FOR "Neon Skies" BY LEE ROSEVERE. BUILT TO PLAY IS A PRODUCT OF CJRU IN THE HEART OF DOWNTOWN TORONTO. IT WAS PRODUCED BY ARMAN AGHBALI AND DANIEL ROSEN. IF YOU LIKE THE SH...

Jun 23, 201627 min

Greg Stolze Full Interview

We're busy with E3, so here's our full interview with Greg Stolze on Unknown Armies and its history. BUILT TO PLAY IS A PRODUCT OF CJRU IN THE HEART OF DOWNTOWN TORONTO. IT WAS PRODUCED BY ARMAN AGHBALI AND DANIEL ROSEN. IF YOU LIKE THE SHOW PLEASE SUBSCRIBE AND RATE US ONLINE. IT HELPS MORE PEOPLE FIND THE SHOW AND GIVES US AN IDEA HOW WE'RE DOING. FEEL FREE TO COMMENT DOWN BELOW.

Jun 16, 201641 min

Bits - No Man in Any Sky

Daniel and Arman talk about why harassment and death threats are never the answer, the nature of game delays and why you should always listen to your Uncle Jackie.

Jun 09, 201622 min

Boys Over Swords w/Nina Freeman

We talk to Nina Freeman about growing up online, her game Cibele, and digital ephemera. Plus, we hear about a woman's experience in high school playing World of Warcraft.

Jun 08, 201618 min

Bits - End of the Wii U

We brought Jonathan Ore from the CBC to discuss the coming end of the Wii U

May 17, 201634 min

Built to Play 69: Legitimacy

A system with a design flaw, an industry that may be on drugs and a localization that took out some surprising creep

Mar 14, 201657 min

Built in Review 1: Old Stories

Built to Play chats with Patrick O'Rouke and David Wolinsky about VR, the word Indie and the best games of 2015

Dec 31, 201554 min

Built to Play 66: Bad Luck

We explore a man's love affair with Galaga, a post-apocalyptic Kingdom Hearts future, and Monopolists discuss one of the most popular board games of all time.

Oct 20, 201557 min

Built to Play 65c/d: Sold Out

We visit a Malaysian theme park and discuss Internet Ethics Subscribe (iTunes) Subscribe (Stitcher) In this week's episode there are the following segments: Daniel and Arman discuss Ubiland Malaysia. We return to the ancient TWIX-ON. Then we find our way to define ethics on the internet and Machinima's two-year-old advertising crisis. (0:00) Colby Dauch tells us about building board games, and what building a board around the world of popular game BioShock Infinite meant for his company. (29:20)...

Sep 21, 201557 min

Bit of Play: Full of Play

Subscribe (iTunes) Subscribe (Stitcher) It's our preview for this coming season of Built to Play, all about the feeling an intent behind play. We have a great line up coming, but first we thought we'd share a little primer with you all about what it means to play. THANKS TO THE FREE MUSIC ARCHIVE FOR "La Montage" and "Until Dawn" by Rockit Maxx. BUILT TO PLAY IS A PRODUCT OF THE SCOPE AT RYERSON RADIO STATION IN THE HEART OF DOWNTOWN TORONTO. IT WAS PRODUCED, EDITED AND WRITTEN BY ARMAN AGHBALI ...

Sep 09, 201532 min

Built to Play 65b: Sales Burn

We analyse worker's rights, being reassigned as a janitor, Amazon, kickstarter, and the world of Kingdom Hearts 3. Plus we replay an old interview in full. David Craddock tells us about the origins of Diablo.

Aug 25, 20151 hr 2 min

Built to Play 64: Fragments of Time

Breaking down full motion video, non-existent game consoles, plus we follow a level design marriage and the end of a company.

Aug 04, 201555 min

Built to Play 63: Change the Reel

Cult cinema, changing aesthetics and the year of 1972 are all on the forefront of our minds in an episode all about film and aesthetics. Subscribe (iTunes) Subscribe (Stitcher) In this episode we have the following segments: We've all seen movies adapted into games, but usually those movies are good, even if the games are not. But in 1991 an Irish studio set out to make a adaptation of the worst film ever made,_ Plan 9 From Outer Space._ (0:30 - 15:20) Daniel and Arman discuss Nintendo's reactio...

Jul 07, 201559 min

Built to Play 62: E3 GD-ROMs

It's out E3 special, as we recap our feelings on the 2015 Electronic Entertainment Expo. With special guest Patrick O'Rouke, we discuss virtual reality, Shenmue (again) and diverse protagonists.

Jun 22, 201557 min

Built to Play 61: Cyber Life

Graveyards, cyber brains, and beautiful flora make us think about the relationship between stories, cinema and the way we view games.

Jun 16, 201554 min

Built for E3 2015

We go through what we know and what`s to come this E3, dialing through all the conferences

Jun 15, 20151 hr 1 min

Bit of Play: Cinema

Dan and Arman look at Ninja Gaiden, Shenmue and Heavy Rain, and what they bring to cinematic gameplay

Jun 01, 201522 min

Built to Play 60: Wins and Losses

We're all about the things we lose and the things we win when we play games, including Kiva Bay on Papo and Yo, Tom 7 on how artificial intelligence can be a sore loser, and David Wolinsky on the things we say to each other.

May 26, 201556 min

Natalie Neill on the History of the Gothic

In this clip from Built to Play 58, Natalie Neill tells us about the history of the gothic fiction. We enjoyed the interview so much, we thought we'd give you the rest.

May 18, 201525 min

Built to Play 59: Film Grain

Daniel and Arman examine the relationship between the gun and the gunslinger in Westerado. We talk about Konami and the decaying world of Japanese games. We chat with Nick Montfort about his Trope Tank. And Miriam Verburg takes us back to Junior High

May 12, 201558 min

Built to Play 58: Dead and Dinosaurs

Built to Play explores the legal realities of games preservation, the utter nonsense around Metal Gear Solid V and why we love to feel vulnerable.

Apr 28, 201557 min
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