Botched: A D&D Podcast - podcast cover

Botched: A D&D Podcast

Botched: A D&D Podcastwww.botchedpodcast.com
A group of friends get together to play a game of Dungeons and Dragons, armed with loose morals and a questionable understanding of the rules.
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Episodes

Always Avoid Sky Gashes

Welcome to Botched: A D&D Podcast! Steve is still out this week, so the crew must go on without him! The group has managed to escape the clutches of a winged creature of death…but for how long? Not to mention there’s all this red lightning, a giant skygina or skash if you will. Admiral Gizzard being the curious soul that he is, decides to go and investigate this vertical sky opening. However, he soon realizes it has a very strong pull and he struggles to try to escape. The group will have to...

May 08, 20231 hr 17 minSeason 7Ep. 36

Only The Good Die Dumb

Welcome to Botched: A D&D Podcast! So much for the group getting back together. Clancy has fallen off to nowhere, into the blackness of this long dead city. Meanwhile Felita is flying towards a chain at high speed, but it’s a chain the size of a large building. If she were to miss it or hit it head on, it could lead to her death. Oh, and did I mention that unkillable monstrosity is still following the group? Well, it is. With a man down, this encounter will test the groups ability to think q...

May 01, 20231 hr 6 minSeason 7Ep. 35

New Dead City

Botched: A D&D Podcast allows you to ride along with a group of drunken friends (assholes), as they play through an actual session of 5th Edition Dungeons and Dragons. A comedy podcast for people who are veteran basement dwelling dragon slayers to people who’ve never picked up the game. Listen in, learn a thing or two, and be inspired to go play some DnD with your friends! Post Text: Welcome to Botched: A D&D Podcast! The group is back together! Most of the group slough out of a door fro...

Apr 24, 20231 hr 19 minSeason 7Ep. 34

Out of the Dungeon and Into the Ruin

Welcome to Botched: A D&D Podcast! Jenna has been gone for a few weeks, but now she has returned! We have to find out what happened to Felita, while the gang has been hopping through dimensions! Felita has been captured by Smiling Tom and taken to his headquarters in Tombstone. Thrown in the Dungeon, Felita is given an offer by Tom and left to think on it. Felita can’t be contained though! What does Smiling Tom want? Why would Felita ever consider anything he has to say? How will she escape?...

Apr 17, 20231 hr 17 minSeason 7Ep. 33

Welcome To The Bone Zone

Welcome to Botched: A D&D Podcast! The group has been split up! Felita is still missing! The group has bigger issues at the moment. There is a pedestal of skulls currently filling the room with blood. Only a few options, but the group can be quite industrious when circumstances are dire. The only issue is, the method for escape they use instead draws them into another plane of existence. With no idea where they are, their only option is to explore these strange new lands. How do they escape ...

Apr 10, 20231 hr 6 minSeason 7Ep. 32

Offical Birdcorp Trap Tester

Welcome to Botched: A D&D Podcast! Skrothor is a little worse for wear, since he doesn’t have talons or skin on his hands, he doesn’t have a beak, or skin on his face, AND he’s blind! On the bright side, the group now has an official Birdcorp Trap Tester. Before them stands an altar of skulls with blood running out of them, a statue of death, and what appears to be some kind of phylactery. It seems obvious what to do next…but perhaps there are unseen consequences. The group did have a party ...

Apr 03, 20231 hr 7 minSeason 7Ep. 31

Getting Stoned

Welcome to Botched: A D&D Podcast! The crew has their sights set on destroying another magical creature, in the hopes that it leads to magical weapons and armor. This time they’re taking on a stone giant! This giant, however, seems to be guarding something of value… First order of business will be to take out the giant, and then get all the goodies. However, things don’t go exactly as planned for all the members of the party. If they can manage to defeat the giant, there seems to be a sizabl...

Mar 27, 20231 hr 17 minSeason 7Ep. 30

Everything, Everywhere, and a Shop of Nuts

Welcome to Botched: A D&D Podcast! If you didn’t already know, Tristan made a bet that he could eat an entire rotisserie chicken in less than 4 minutes. If he was successful, he got magical Roc powers. However, he was not successful. If you want to check out his failure, you can do so on our youtube! The group continues to just pester the hell out of this small town. They are bleeding it dry of any and all money, and only in a matter of days. Not to mention they want to ruin it even further....

Mar 20, 20231 hr 18 minSeason 7Ep. 29

Roc, Paper, Gizzards

Welcome to Botched: A D&D Podcast! A wild roc has appeared! The group finally faces off with this beast that they’ve heard so much about. It’s definitely to save the local children and not because they want magical items. However, this roc also seems to have fire abilities, making it all the more dangerous. The team does have a lasso turret on their side. And the formidable Captain Gizzard, their catcow. Will they successfully defeat the roc? What will they manage to harvest if they do manag...

Mar 13, 20231 hr 5 minSeason 7Ep. 28

Roc Around The Catcow

Welcome to Botched: A D&D Podcast! Wait, is this another shopping episode? Well, kind of. The group is mostly shopping for a large fat cat. This is all preparation to take down a local roc. The catcow has to be small enough to fit in a large cart…the one that used to have the lasso gun they just had built. Then they have to pull that fat cat up the mountain to entice that roc. However, it seems that the catcow rises quickly through the ranks. Is the catcow now in charge? How are they going t...

Mar 06, 20231 hr 7 minSeason 7Ep. 27

Extortion Ain't Easy

Welcome to Botched: A D&D Podcast! The argument could be made that this group of characters is the most evil set of characters the show has ever had. And we’ve had groups with demons and serial killers! The group now has a home of their own, and Clancy is now in charge of an entire town’s finances. However, Clancy has his own ideas as far as where these finances should be going. Mainly to him. This would be the point where someone in the group might push back. Not in this group. Lean in! As ...

Feb 27, 20231 hr 16 minSeason 7Ep. 26

Familiar Ways

Welcome to Botched: A D&D Podcast! We now have a new party! That’s our first ever party wipe. I’m shocked it’s taken this long to be honest. The new party may be even crazier than the first one. We have a pirate, a bird person (definitely corporate skeksis), Woody Allen turtle accountant, and someone who worships the random. Having been raised from the dead, the group feels it’s time to stretch their legs by raising hell in neighboring towns. But in the end they’re going to need to find a ba...

Feb 20, 20231 hr 18 minSeason 7Ep. 25

Wipe Out

Welcome to Botched: A D&D Podcast! Turns out that dragging sound was a helmed horror! Not the easiest of foes considering half the party is banged up, and they are with subpar gear. There is also the matter of this strange bedroom. A bed with a skeleton on it. A ritual circle. Fresh flowers and candles. Not to mention this strange humming coming from the armoire. Maybe the party should have taken at least a short nap before stumbling into a fight. Can they defeat the helmed horror in their c...

Feb 13, 20231 hr 5 minSeason 7Ep. 24

Gently Dragging, Dragging On My Castle Floor

Welcome to Botched: A D&D Podcast! A Mimic! Funny enough, we have never had a true mimic before! That being said, having monsters pop up while the party doesn’t have any weapons or armor may prove difficult. Not to help matters, but the party members seem to have little devilish tattooed hands moving towards their throat very slowly. What happens if they meet? Will they die?!? Ah crap, a ticking clock! As the group explores the castle, each level seems to give another piece of the puzzle as ...

Feb 06, 20231 hr 13 minSeason 7Ep. 23

Down The Oceanic Drain

Welcome to Botched: A D&D Podcast! Now that the group has finally made it to the bottom of the cliffs, some faster than others, now what? Unfortunately, the whole reason they broke into prison in the first place was Callam Etie, who is now dead. Not to mention Ned has been rendered unconscious and is missing a hand. That being said, the group is stranded on the rocks, a vertical rock wall on one side, a merciless ocean on the other. However, there seems to be a small whirlpool not too far ou...

Jan 30, 20231 hr 10 minSeason 7Ep. 22

Failing at Falling

Welcome to Botched: A D&D Podcast! Special guest gone, so no more Mr. Nice DM! Just kidding, the group can’t get out of their own way. This episode is really only over the span of hundreds of feet. The issue is that it’s straight down. This episode is a fight for survival and how to not plummet to a rocky grave. They just need to hit the ocean. If only someone told them how to do that in a previous episode…before they went to prison. Why are they falling down a cliff? How will the group surv...

Jan 23, 20231 hr 5 minSeason 7Ep. 21

A Feast To Remember

Welcome to Botched: A D&D Podcast! We are joined by a special guest: Adal Rifai from the Hello From The Magic Tavern podcast! He is playing quite the culinary mastermind, albeit of prison food. However, he USED to be a big time chef on the outside. Since the group is not the stealthiest when discussing plans, a little psychopathic chef overhears the plan and wants to be part of it. However, now they’re part of the cooking crew making the feast for the following night. This both helps and com...

Jan 16, 20231 hr 15 minSeason 7Ep. 20

CowTE Diagnosis

Welcome to Botched: A D&D Podcast! So H.E.C.K. used to be an elf? This information must have come as quite a surprise to them! However, one thing we don’t know is if H.E.C.K. will decide to take the offer of becoming a guard. They certainly act like they want to be one. Will it be a double cross? Or a triple cross? Only time will tell. Also, someone else who knows Ned also claims to be from the future and they seem to have some sort of past together. One person with delusions of the future i...

Jan 09, 20231 hr 6 minSeason 7Ep. 19

Past and Future Friends

Welcome to Botched: A D&D Podcast! Well, they were told to make an example of some inmates and they certainly did that. In a very odd murderous way. Wet willies? Not a death people will soon forget. This stunt has earned the group a stay in the hot boxes. For those of you not familiar, this is a small steel box that they lock you in. In the midday sun, these get incredibly hot. It’s basically a form of torture, and a deterrant. However, H.E.C.K. really, really doesn’t like being put in a box...

Jan 02, 20231 hr 9 minSeason 7Ep. 18

Making An Example

Welcome to Botched: A D&D Podcast! The crew is now in prison. Unfortunately for them, there don’t seem to be any friendly faces. It also doesn’t seem to be the most fair of places. Shocking development. However, they were given a list of instructions by Wild Bill. As long as they follow those to a T, then there’s probably a minimal chance they’ll make it out alive, but at least there’s a chance! First thing on the docket, make an example, and show the rest of the inmates that you are not peo...

Dec 26, 20221 hrSeason 7Ep. 17

Udder Despair

Welcome to Botched: A D&D Podcast! Time for the crew to go to prison for all the terrible things they have done. Finally, we have some justice! Just kidding. They’re going on their own accord because they want to break in, to break a dwarf out. Granted, only one person in history has ever broken out of Yuma. The trip to prison itself is exactly what you’d expect. A bunch of sassy people saying things they really shouldn’t, to people who don’t want to hear it. That’ll go over great. Once insi...

Dec 19, 20221 hr 9 minSeason 7Ep. 16

The Call of the Drug Trip

Welcome to Botched: A D&D Podcast! The group actually saved someone?! A whole town no less! Now that they’re free of the mountain, where do they head next? Well, the gunsmith’s brother is in prison, so that seems like a good spot to start. There are some mythical creatures lurking about that could be useful for creating magical weapons, but they may not be strong enough for that yet. However, this isn’t just any normal prison. Only one person has ever managed to escape. Wild Bill! They’ll ha...

Dec 12, 20221 hr 9 minSeason 7Ep. 15

A Stone Temple Pilot Program

Welcome to Botched: A D&D Podcast! The group sure likes to experiment. They made a metal feather, and got Ned burned. But, they also created some fire babies that do the bidding of Willie. A chilling thought. They’ve been sent to the cave in, as a last ditch effort to save themselves, I mean the city. Meanwhile, Willie, Ned, and Bessie Mae must stick around the forge. Which allows them more time to experiment. Much to the dismay of Chickums. Will the fire babies do the trick? What are they g...

Dec 05, 20221 hr 19 minSeason 7Ep. 14

My Billow

Welcome to Botched: A D&D Podcast! In a rare show of compassion, the group decided to save a city from a small group of bandits. They decided the best way to do this would be by shooting their dynamite which then caused a rock slide. They managed to get inside safely but now they have to dig their way out before running out of oxygen. Bessie has picked up a job, while H.E.C.K. has found a fan, and not just any fan, but someone who used to modify her kind. The group has to convince the gunsmi...

Nov 28, 20221 hr 7 minSeason 7Ep. 13

Doc Balk

Welcome to Botched: A D&D Podcast! The group has yet again caused so much trouble in town that they have to run away before really accomplishing anything. The Botched Method. They decide that maybe they need to tackle some lower hanging fruit in the meantime. They head west towards a small dwarvish town. Upon arriving, it seems to be under siege. The group does what they do best, and interferes. However, this has unforeseen consequences. Who are these intruders? Why are they attacking the dw...

Nov 21, 20221 hr 15 minSeason 7Ep. 12

A Ned & Pony Show

Welcome to Botched: A D&D Podcast! We are joined yet again by our special guest Bill! He’s still playing…a horse. Phil (Willie), however, is out physically and in game. The group is split in two. Bessie and Heck are trying to get information on death. They decided the best person to ask is a random priest. Ned on the other hand, has taken Buttercup to Blondie’s hideout. This is in an attempt to wow the farmhands into granting Ned access to the building, maybe letting them find Buttercup’s ow...

Nov 14, 20221 hr 8 minSeason 7Ep. 11

Horse Code

Welcome to Botched: A D&D Podcast! We are joined by our super special guest, Bill! This is his first time coming on one of our regular episodes, but he has been present for a patreon episode before! Bill will be playing the part of a horse. Yup. Not exactly a talking horse, but when it stamps its hooves, it can communicate with others telepathically. You don’t want to know what happens when it’s running. This horse has lost its master, and the crew has decided to take it upon themselves to f...

Nov 07, 20221 hr 6 minSeason 7Ep. 10

The End Of A Corporate Empire

Welcome to Botched: A D&D Podcast! Well it didn’t take very long before their Multi Level Marketing Mulk went horribly awry. When you have a product based scam…you have to have a product! Also, when you do an MLM, maybe picking a town full of criminals is not the greatest idea, especially, if you don’t have the product to give them. That being said, they need to get out of town as fast as possible. However, someone with a wagon full of turkeys arrives in town. Ned is on high alert, and Willi...

Oct 31, 20221 hr 12 minSeason 7Ep. 9

Got Mulk?

Welcome to Botched: A D&D Podcast! Mulk! The Miracle Cure! So now there’s a large group of people waiting to get in on the ground level of this exciting business venture. Like a pyramid they’ll start on the bottom and slowly make their way up, but less and less of them will have the determination to do so, that’s what it’s a pyramid! No other reasons. Heck is back! She is on board to try to make this new venture work, but things devolve quickly as Ned’s turkey phobia gets out of hand. The ot...

Oct 24, 20221 hr 8 minSeason 7Ep. 8

Multi Level Mulk Ideas

Welcome to Botched: A D&D Podcast! They managed to get the giant block of wood out of Ned. Surprisingly, it didn't kill him. Who knew that was even possible? However, now they owe Doc Brown some milk…and advertisements. Here begins the avalanche. First, the milk. Then, the advertisements. Then, it’s Willie beginning to con people about what that milk can do. Willie also heads over to the tavern/casino of the Wyattearp brothers to get some information and scope them out. How will the group ex...

Oct 17, 20221 hr 9 minSeason 7Ep. 7
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