Luke and Pate have found some modern entertainment they should both enjoy: two dudes slamming each other around! But will their date go smoothly when Luke's past resurfaces in unexpected ways, and will Pate's brash approach to everything help or hinder their relationship? Meanwhile, Pipa and Juno have to confront the consequences of their actions... some more recent than others. Can either of them open up about what's really important? Find out in this conclusion to the latest arc of Masks! Musi...
Mar 12, 2021•1 hr 49 min
Danger often strikes when it is least expected... and where it is least wanted. Our heroes are awoken by an intruder in their own headquarters; who or what could it be, why is it here, and are they prepared to deal with it? Pate does what she does best, Juno tries something new and dangerous, Luke runs to the rescue, and Pipa makes... some decisions. The Beam Saber bundle mentioned in our intro can be found here, for the next month: https://itch.io/b/799/beam-saber-supply-drop-bundle Music by Pe...
Mar 03, 2021•1 hr 19 min
In the aftermath of the Burnheart Memorial Festival battle, our team of young misfits are left to grapple with some complicated feelings. Pipa reclaims assets from "his" sordid past, Juno opens her heart to a loved one, and Luke and Pate look for advice about... each other. Also featuring a series of increasingly obscure references ranging from electromagnetic shielding technology to New Hampshire urban landscapes. Music by Perennial Sounds LLC
Feb 24, 2021•1 hr 8 min
The battle for the Burnheart Memorial Festival rages on between our young heroes and Lady Photon! As Photon Boy struggles to find common ground with his future self, Pipa runs his mouth, Starcross tries to do the right thing, and Pate keeps punching above her weight! Will they be able to stop this antihero rampage and, more importantly, have the time to feel a little holiday spirit? Listen on and find out! Music by Perennial Sounds LLC
Feb 17, 2021•1 hr 16 min
It's a shockingly well-timed Big Gay Nerds Valentine's Day Special! In Halcyon City, they celebrate in a slightly different way--having a street fair to memorialize a redeemed supervillain--but that's no reason for our young heroes to not spend it enjoying themselves and spreading love! No, the reason they can't do that is because Lady Photon is in town and undoubtedly hatching some deadly plot. Can the gang save the holiday, or will hearts (and worse) get broken? Music by Perennial Sounds LLC
Feb 10, 2021•1 hr 8 min
Our young heroes return, only to face the most frightening foe this roleplaying system has to offer: the opinions of others! Can the team survive getting fashioned police? Who will stand their ground, and who will try to reinvent themselves? And how will their complete lack of budget effect this? Listen on to find out! Music by Perennial Sounds LLC
Jan 27, 2021•1 hr 5 min
It's time for these circus performers to finally do some performing! But what sorts of acts will entertain an entire market of goblins and other faeries? Along the way we'll get to swing the spotlight towards some other members of the troupe, make and then correct some rules fumbles, experience the highs and lows of PbtA-style dice rolls, and bring everything to a finale that literally none of us saw coming.
Jan 20, 2021•1 hr 34 min
The big, noisy mess of the Goblin Market gets even more complicated as our performers meet more of its denizens. Peer Moontide comes on strong to a totally normal faerie woman while Sinead and Scurvy continue to squabble, but these matters fall to the wayside when all three find themselves on the wrong side of the Market's laws... Will the show be able to go on with all of these challenges thrown at its stars?
Jan 13, 2021•1 hr 18 min
After their somewhat awkward arrival, the Circus's star performers have set about trying to understand their market venue better. Just what kind of show will be a hit with goblin merchants and their myriad customers? Peer Moontide makes an unexpected enemy, Scurvy stumbles into a heated dispute, and Sinead discovers something precious.
Jan 06, 2021•1 hr 9 min
It's time to get properly acquainted with our performers and their Arcadian venue! The circus has been summoned to perform for royalty, but a bustling marketplace full of goblins isn't quite the same as a king's court. Listen on as Peer Moontide has a near-death experience with criticism, Sinead makes himself useful and law-abiding, and Scurvy turns her supernatural talents towards marketing. You can support Under Hollow Hills' creators and get access to the 2020 prerelease document here: https:...
Dec 29, 2020•57 min
The capricious, immortal denizens of Faerie love entertainment as much as the next person--perhaps even more than the next person--and when there are no hapless mortals to prank and/or kidnap, how can they stave off boredom? By attending the travelling circus, of course! It's time to assemble a troupe of performers to tour Under Hollow Hills, and they're bound to be unique, even by Faerie's eccentric standards... Under Hollow Hills can be found here: https://lumpley.games/under-hollow-hills-abou...
Dec 16, 2020•46 min
Greetings, travelers! You're just in time for Hallowe--what? Oh. Well, delayed editing aside, prepare for a chilling tale of an underdog in an underground kingdom, a royal heir locked in their tower, and a bloody tragedy that enacts itself again and again... all told through the power of the tarot and collaborative storytelling! Cage of Sand is by Luciella Elisabeth Scarlett and can be purchased here: https://luciellaes.itch.io/cage-of-sand Cards were provided by this program: https://orphalese....
Dec 10, 2020•2 hr 1 min
Our second mission comes to a close in a flurry of bullets, blades, and bullshitting, with the dice swinging in all directions to make things as chaotic as possible! Boss doubles down on a shaky strategy, Red lets her instincts take the wheel and vice versa, Golden Boy utilizes the synergy of Web 2.0, and Stiletto gets stuck in.
Dec 02, 2020•1 hr 15 min
Things kick off in the Forget-Me-Nots' second mission when Boss's genius plan to split the party somehow complicates things! Both halves of the squad are now face-to-face with ADVERSE/PR0XY mechs while they try to transport precious cargo. Can they talk and/or fight their respective ways out of this one? Listen to find out!
Nov 25, 2020•1 hr 17 min
The Forget-Me-Nots have a new job on their hands, and while it's not as immediately dire as a hostage situation, the chain of command has put them out of their element: escorting a team of scientists and their confidential experiment away from a potential ambush. This is complicated by the fact that 1. the scientists don't like the FMNs because they want their experimental dog-mech, 2. the ambushers are teenage mercenaries from Stiletto's alma mater, and 3. this is all happening adjacent to some...
Nov 11, 2020•1 hr 6 min
Having successfully completed their mission--though not quite the way they were supposed to--the Forget-Me-Nots retire to the Humboldt Estate to lick their wounds, look into personal affairs, and prepare for their next assignment. For some reason or other, a solid 33% of this involves trying to employ a furry doctor with a secret history of homicide. Listen on to find out what the hell I'm talking about!
Nov 04, 2020•1 hr 37 min
As the Forget-Me-Nots' hostage negotiation with the Honeybee pirates progresses, complications begin to arise. Boss keeps pressure on their leader while Golden Boy and Stiletto attempt to mingle with the crew, and meanwhile Red finds herself in a game of cat (or, more appropriately, dog) and mouse. The only thing that could make things more tense would be if a deadly rival from someone's past were to arrive, but luckily that's impossible.
Oct 28, 2020•1 hr 39 min
The Forget-Me-Nots have been assigned their first mission, and it's a tense one! A squad of Royal Blue pilots have been taken captive by Dragonteeth pirates, and it will take trained diplomats to secure their safe release! Of course, if diplomacy doesn't work... we DO have giant robots. Can this fresh team negotiate with what little leverage they have, and is there more to this situation than meets the eye?
Oct 21, 2020•1 hr 29 min
Almost two thousand years after the Resurrectionists pulled off their final score, a new collection of misfits with tragic pasts gather... That's right: we're playing a sequel to our Blades in the Dark campaign, with a system that builds on BitD by adding giant robots to it! Can a squad of spies and diplomats employed by an embattled monarchy make a difference in the War, or at least reach their own disparate goals? More importantly, can they settle on a name? We know it's a big timeskip, so her...
Oct 14, 2020•2 hr 20 min
Big Gay Nerds has been recording actual-play episodes for almost four years(!), and because we jump between systems so often, it can be hard to know where to start or where to go next. So, we've put together a short guide to summarize our whole deal and point you towards some of our biggest and most popular campaigns! Also, here are a few links to places where you can support us, chat with us, and generally see what we're up to: Patreon: https://patreon.com/biggaynerds Ko-fi: https://ko-fi.com/b...
Oct 06, 2020•4 min
Despite a technical error that silenced one of our players, I have done my best to bring you this annotated conclusion to our first Masks block. The young heroes, deciding that there are fates worse than death, set out to ask the Fringe Fighters for sponsorship... but their commute is cut short by subterranean villainy! Luke makes good use of teamwork, Pipa lends a hand or two, Pate tries to use her muscles peacefully, and Juno does some helpful new tricks! Music by Perennial Sounds LLC
Oct 02, 2020•1 hr 33 min
While hunting for someone to sponsor their team, Juno and Pipa find some more experienced heroes who want to give the next generation a leg up. But when this sweet deal proves laden with awkwardness, could that outweigh all the upsides? Also: Pate learns about hot dogs, Luke wants to meet some dads, Pipa calls the shots, Juno makes a call, and my cultural references get increasingly niche. Music by Perennial Sounds LLC
Sep 23, 2020•59 min
After a big day of mall brawls and super-finger-wagging, our young heroes must focus on other matters. For Pate and Luke, that means mandatory counseling sessions for the temporally displaced; for Juno and Pipa, it means hemming and hawing over their job search. Featuring: a tour of two very different Halcyon City neighborhoods, anglophobia, a moment of vulnerability, a brief architecture lesson, and creepin'. Music by Perennial Sounds LLC
Sep 16, 2020•1 hr 10 min
After busting some criminals, our young heroes have themselves been busted for busting up an otherwise thriving and profitable shopping mall! When faced with judgement by the Exemplars--the biggest-deal heroes in Halcyon--will they make good impressions or just make the situation worse? Music by Perennial Sounds LLC
Sep 09, 2020•1 hr 28 min
Our Masks campaign kicks off in the most bustling, vibrant part of any American city: the shopping mall! When our young heroes are witness to a crime, of course they'll spring into action... but could a simple robbery by some punks prove to be more of a challenge than they expect? Music by Perennial Sounds LLC
Sep 02, 2020•1 hr 19 min
Here we go! It's a campaign years in the making with Masks: a New Generation! Join Owen, Levi, Saturn, Sara, and Jo as they dive into a world of superheroics and young-adult drama! Meet a brash Celtic warrior, a super-charged corporate orphan, an antihero's past self, and a genius robot catboy. Together, can they become Halycon City's new champions, or at least well-adjusted adults? Featuring new music by Perennial Sounds LLC: http://perennialsounds.com/
Aug 28, 2020•1 hr 29 min
Out of all the competitors in the long and sometimes messy history of Giant Robot Derby League, Princess Catamount of the Royal Standard and Alpha of the Chrome Crushers may not have the most impressive statistics... but the story those numbers tell is one worth hearing. Join Owen and Sara in this GM-less, non-linear, conversation-based game about athletes, relationships, and numbers! Sports are Just Numerology is written by Ben Roswell and can be found here: https://roswellian.itch.io/sports-ar...
Aug 19, 2020•59 min
It all comes down to this. The Resurrectionists have one of the two things they came for, but can they find closure and still escape the Heavensent? It's time to say goodbye. Visual aid: https://imgur.com/a/ZdxGDGP Our intro and outro music is sampled from Aesop Rock's The Blob: https://soundcloud.com/rhymesayers/aesop-rock-the-blob
Jul 30, 2020•2 hr 24 min
As we hurtle towards the climax of the Resurrectionists' final, sea-train-based heist, the situation escalates rapidly and our antiheroes have to think fast! But even when their goals are tantalizingly in reach, changes and revelations--both internal and external--threaten to shift priorities! What happens when you become something else to get what you want?
Jul 22, 2020•1 hr 51 min
Having uncovered a secret that only raises more questions, the Resurrectionists get to work, grilling suspects and consolidating allies. I can't really say much more for fear of spoilers, except that at one point I make what may be the inverse of a Freudian slip.
Jul 15, 2020•1 hr 45 min