ANTIC The Atari 8-bit Podcast - podcast cover

ANTIC The Atari 8-bit Podcast

Randy Kindig, Kay Savetz, Brad Arnoldataripodcast.libsyn.com
We cover Atari news, reviews, and a special feature each show for the Atari 8-bit line of computers (400/800/XL/XE/XEGS)
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Episodes

ANTIC Episode 30 - Robots Have Taken Over!

On this episode of ANTIC the atari 8-bit podcast: I cause a robot invasion in Portland, Bill Kendrick goes ultra-mega-retro gaming with Game ‘N Watch inspired games for the Atari, Randy wraps up the retrochallenge, and we still manage to keep the podcast under 3h 21m. Recurring Links Floppy Days Podcast AtariArchives.org AtariMagazines.com Kevin’s Book “Terrible Nerd” New Atari books scans at archive.org ANTIC feedback at AtariAge Atari interview discussion thread on AtariAge ANTIC Facebook Page...

Feb 21, 20161 hr 10 min

ANTIC Interview 134 - Jerry Falkenhan, Finance Software

Jerry Falkenhan, Finance Software Jerry Falkenhan had three programs published by Atari Program Exchange: Family Cash Flow, Family Budget, and Family Vehicle Expense. Atari bought Family Cash Flow and Family Budget and packaged them as an Atari-branded product, Family Finances. This interview took place on January 26, 2016. Teaser quote: "I get my first royalty check. I'll never forget: $35,000. I go down to Wells Fargo and they wouldn't cash the darn thing." Picture of Jerry during our Skype se...

Feb 20, 201650 min

ANTIC Interview 133 - Bill Louden, CompuServe and GEnie

Bill Louden, CompuServe and GEnie Bill Louden was part of the team that built CompuServe, the first consumer online service, where he was director of the computing, games, entertainment, e-mail, chat, and forum products. He went on to be the founder of the GEnie online service (General Electric Network for Information Exchange.) This interview took place October 15, 2015. Teaser quotes: "You know, we expected at CompuServe customers to spend $10 to $15 a month. ... We never expected people to co...

Feb 18, 201657 min

ANTIC Interview 132 - Jerry Jewell, co-founder of Sirius Software

Jerry Jewell, co-founder of Sirius Software Jerry Jewell was co-founder of Sirius Software. Sirius published many Atari titles including Alpha Shield, Capture the Flag, Fast Eddie, Gruds in Space, Sneakers, Wavy Navy, and Wayout. The company was probably best known in the Apple ][ world, but also published software for the Commodore and other platforms - more than 160 titles in all. This interview took place October 15, 2015. Teaser quotes: "In the latter days it got down to where a game would s...

Feb 16, 201652 min

ANTIC Interview 131 - Bob Polaro, Atari Programmer

Bob Polaro Bob Polaro was an Atari employee from 1978 through 1984, where he wrote several programs for Atari Program Exchange — very early programs in the APX catalog: Lemonade, Mugwump, Preschool Games, Reversi, Space Trek, and Dice Poker. He also wrote the States & Capitals and European Countries & Capitals educational programs for the Atari computers, both published by Atari. He programmed several games for the Atari 2600, including Defender and RealSports Volleyball. This interview ...

Feb 14, 201624 min

ANTIC Interview 130 - Dave Pratt, founder of Digital Vision (ComputerEyes)

Dave Pratt, founder of Digital Vision (ComputerEyes) Dave Pratt was founder of Digital Vision, the company that made ComputerEyes for the Apple //, Commodore 64, and Atari 8-bit computers. ComputerEyes was a slow-scan video digitizer that plugged into the joystick port (on the Atari version). You'd connect a video camera or VCR into the ComputerEyes box, and software on your computer would create a black-and-white or greyscale version of the image on the computer screen. This interview took plac...

Feb 12, 201645 min

ANTIC Interview 129 - Thomas Hudson, Atari sales trainer

Thomas Hudson, Atari sales trainer Thomas Hudson was a trainer for Atari, where he taught computer store owners and others about the Atari 8-bit computer line, and attended trade shows to show off Atari's computer products. Later he became a product manager for three products: light pen, touch tablet, and mouse. In this interview we discuss Andrew Soderberg, whom I previously interviewed. This interview took place on January 21, 2016. Teaser quotes: "And one was this little device that you plugg...

Feb 10, 20161 hr 1 min

ANTIC Interview 128 - Roger Hector, Atari's Advanced Products Group

Roger Hector, Atari’s Advanced Products Group Roger Hector started at Atari back in 1976. As a creative designer, he was originally hired by Pete Takaishi (Industrial Design Manager), before working in the Art Department, and then finally for Al Alcorn. He managed Atari's Advanced Products Group and helped create the Cosmos system before leaving to co-found Videa with Howard Delman and Ed Rotberg. This interview took place September 17, 2015. Teaser Quotes: “There’s a LOT of interesting stories!...

Feb 08, 201644 min

ANTIC Interview 127 - Bob C., Software Pirate

Bob C., Software Pirate Bob C. was an Atari software pirate in New York who went by the moniker The Missing Link. This interview took place on January 19, 2016. Teaser quotes: "It's all I wanted to do. I skipped going on vacation with my parents because I wouldn't be able to dial into these bulletin boards and see what was going on and leave messages to my friends. It just got, got like a drug." "Sometimes I say, 'Jesus, that ate up a lost of my life, what the hell was I thinking?' But, they wer...

Feb 06, 201646 min

ANTIC Interview 126 - Peter Langston, LucasArts

Peter Langston, LucasArts Peter Langston was a founding employee at the game development company LucasArts, part of the team that created the Atari 8-bit games Ballblazer and Rescue on Fractalus. Peter composed Song Of The Grid, the memorable theme to Ballblazer. He also created the classic mainframe game Empire, and Oracle, the precursor to the Usenet Oracle (now called Internet Oracle.) Check his web site at langston.com for an interesting collection of papers, scans of LucasArts articles, and...

Feb 04, 20161 hr 5 min

ANTIC Interview 125 - Tom Harker, ICD

Tom Harker, ICD Tom Harker was co-founder of ICD, a company that created many popular add-ons for the Atari 8-bit computers including P:R: Connection, U.S. Doubler, and SpartaDOS. Later, they created several upgrades for the Atari ST and Amiga computers, and the CatBox networking hardware for the Atari Jaguar. According to a 1987 article in Antic magazine, "Tom Harker started ICD in his basement in Rockford, Illinois, with Mike Gustafson, who then lived in Minneapolis. The company was incorporat...

Feb 02, 201648 min

ANTIC Interview 124 - Jerry White, Atari author and programmer

Jerry White, Atari author and programmer Jerry White was a prolific Atari software developer and writer. He published Player Piano, Bowler's Database, and other software for Atari Program Exchange. He wrote Poker S.A.M. and Chaterbee, two talking programs distributed by Don't Ask Software. He was co-author of the book The Atari User’s Encyclopedia, and wrote dozens of articles for Antic, A.N.A.L.O.G. Computing, Compute! and other magazines. He wrote two lessons in the Tricky Tutorial series, and...

Jan 31, 201650 min

ANTIC Interview 123 - Steve DeFrisco, Wing War, H.E.R.O.

Steve Defrisco, H.E.R.O., Wing War Hello and welcome to Antic, The Atari 8-bit Computer Podcast. My name is Randy Kindig. This is another in the continuing series of Atari 8-bit related interviews. This time, we talk to a former game developer for the Atari 8-bits, Mr. Steve DeFrisco. Steve worked for Imagic and Activision, working on porting such titles as H.E.R.O. (Helicopter Emergency Rescue Operation) and Wing War as well as developing software for the Intellivision and Atari 2600. He also i...

Jan 30, 201641 min

ANTIC Interview 122 - Thomas Newton, Basic/XA and Keypad Controller

Thomas Newton, Basic/XA and Keypad Controller Thomas Newton, published two programs with Atari Program Exchange: Keypad Controller, software for reading the keypad game controllers from BASIC; and BASIC/XA, a set of add-ons for Atari BASIC programmers. This interview took place December 11, 2015.

Jan 29, 201611 min

ANTIC Interview 121 - Arlan Levitan, writer

Arlan Levitan, writer Arlan Levitan wrote for many computer magazines including Creative Computing and Compute!, where he wrote the Telecomputing Today and Levitations columns. He helped design the menu system and feature set of the AMIS bulletin board system, and hosted the first AMIS BBS at his house. He was heavily involved with MACE, the Michigan Atari Computer Enthusiast user group, and wrote the book The User's Guide to Atari 400, 800, 1200XL Computers, Software & Peripherals. This int...

Jan 27, 20161 hr 9 min

ANTIC Interview 120 - Sandy Dwiggins, AtariLab manuals

Sandy Dwiggins, AtariLab manuals Sandy Dwiggins wrote the manuals for AtariLab - both the light and temperature modules - while she was an adjunct professor at Dickinson College, teaching Film Studies. She worked closely with Priscilla Laws, whom I previously interviewed. This interview took place on October 14, 2015. Teaser quote: “She [Priscilla Laws] found these two programmers who only came out at night and were barefoot all the time ... they didn’t take showers, they didn’t take baths, they...

Jan 24, 201631 min

ANTIC Interview 119 - Andrew Soderberg, Atari Product Manager

Andrew Soderberg, Atari Product Manager Andrew Soderberg was a product manager at Atari from 1980 through August 1983. He oversaw projects including the XL line of computers, and De Re Atari. He was also production manager for several of Atari's TV commercials, one of which won a Clio award. He was a member of the team that build the first computer/laserdisc interactive kiosks for use in retail. In this interview we discuss Tandy Trower, whom I previously interviewed. This interview took place o...

Jan 22, 201645 min

ANTIC Interview 118 - Mike West, Pirate

Mike West, Pirate Mike West was an east coast software pirate who went by the handle “Jolly Roger.” He was — and still is — friends with Gary Walton, whom I previously interviewed. This interview took place on October 9, 2015. Teaser quotes: “The whole thing was kind of bizarre. It’s like, on one side of their moth they would scream about piracy. On the other side of their mouth they would kind of — I don’t know, promote it in some way. It was very weird.” “Piracy did not kill Atari. Atari kille...

Jan 20, 201630 min

ANTIC Episode 29 - Turtle-y Goodness

On this episode of ANTIC the atari 8-bit podcast: We explore the possibilities of new Atari software and hardware mods (yea faster Star Raiders explosions); and Randy delves into the turtle-y goodness of Atari Logo. Trigger warning: there may be some Amiga lust and gentle Apple // bashing in this episode. Recurring Links Floppy Days Podcast AtariArchives.org AtariMagazines.com Kevin’s Book “Terrible Nerd” New Atari books scans at archive.org ANTIC feedback at AtariAge Atari interview discussion ...

Jan 17, 20161 hr 34 min

ANTIC Interview 117 - Landon Dyer, Donkey Kong and Super Pac Man

Landon Dyer, Donkey Kong and Super Pac Man Landon Dyer started as a software engineer in the Atari home computer division in 1982, where he specialized in converting arcade games to the Atari 8-bits. There, he programmed the Atari 400/800 versions of Donkey Kong, and Super Pac Man — which was never officially released by Atari (but has been widely available for many years.) After the Tramiels bought Atari, he worked on the Atari ST, including BIOS boot code and the floppy disk driver. Landon’s b...

Jan 15, 20161 hr 3 min

ANTIC Interview 116 - Tom Briscoe, APX Software Evaluator

Tom Briscoe, APX Software Evaluator Tom Briscoe worked at Atari as an intern in the summer of 1981, where he evaluated the user-written software that had been submitted to Atari Program Exchange. This interview took place on September 26, 2015. Teaser quote: “Hangman was sort of the obvious game for people to submit, and if I recall the obvious business application was the personal finance and record keeping ... budget programs.”

Jan 13, 201618 min

ANTIC Interview 115 - Bob Brass and Peter D'Amato, Cauzin Softstrip

Bob Brass and Peter D'Amato, Cauzin Softstrip If you read certain computer magazines from the early days of microcomputers — magazines like Byte, Family Computing, II Computing and InCider — you might see long, black-and-white strips of bar codes. Those are computer programs encoded for use with the Cauzin Softstrip reader. Introduced in 1985, the Cauzin Softstrip was a hardware peripheral that attached to your Apple //, Macintosh, or IBM computer (there was no Atari version.) It optically read ...

Jan 11, 201650 min

ANTIC Interview 114 - Jim Inscore, Atari Documentation Manager

Jim Inscore, Documentation Manager Jim Inscore was hired at Atari in 1981 as a writer in the marketing department, then became documentation manager, where he managed writers and production staff to produce technical and consumer documentation for Atari computer hardware and software. This interview took place on December 9, 2015. Teaser quote: “A process where ... 12 different design firms came in and did 12 different versions of the packaging. Those of us who had been around for a while were j...

Jan 09, 201621 min

ANTIC Interview 113 - Russ Wetmore, Preppie!, Sea Dragon, Homepak

Russ Wetmore: Preppie!, Sea Dragon, Homepak Russ Wetmore started at Adventure International, where he worked with Scott Adams on Savage Island Part II. He then went on to program Preppie!, Preppie! II, and Sea Dragon - all of which were published by Adventure International - and Homepak business software, which was published by Batteries Included. This interview took place on September 24, 2015, and then a little bit more on January 4, 2016. After the main interview took place, Russ sent me the ...

Jan 05, 201658 min

ANTIC Interview 112 - Paul Lewandowski, APX Puzzler

Paul Lewandowski, APX Puzzler Paul Lewandowski was in high school when he wrote Puzzler, which was published by Atari Program Exchange and won the Atari Star Award in fall 1983: first prize in the learning category. Puzzler is a game that shows you a picture on the screen, chops it into equally sized squares, and scrambles them. Then, the player uses the joystick to try to put the picture back together - like one of those plastic puzzles where you slide numbers around to put them in order. Puzzl...

Jan 02, 201618 min

ANTIC Interview 111 - Clinton Parker, Action!

Clinton Parker, Action! Welcome to this special interview edition of Antic, the Atari 8-bit computer podcast. All of our interviews are special in some way and we appreciate the time that the interviewees donate to the Atari 8-bit community at large. This interview is a much-anticipated one due to the beloved nature of the software provided by the interviewee and due to the fact that the he has been away from the Atari 8-bit community for some time. The software I’m talking about is the Action! ...

Dec 31, 201558 min

ANTIC Interview 110 - Peter Meyer, Tempest, Venture, Delta Space Arena

Peter J. Meyer - Tempest Xtreem, Venture, Delta Space Arena The intro music to this episode is the tune “Mind’s Eye” from the Atari XL/XE version of Tempest Xtreem; composed by Sal KJMANN Esquivel. Our guest for this interview is the author of Tempest Xtreem, as well as Delta Space Arena and Venture for the Atari 8-bits, Mr. Peter J. Meyer. Peter has done a great job of developing game software for the Atari in the modern era and continues to develop additional software. His software is availabl...

Dec 29, 201533 min

ANTIC Interview 109 - Larry Reed, Childware

Larry Reed, Childware Larry Reed was a programmer for Childware, where he worked on two educational games for the Atari 8-bit computers: Word Flyer and D-Bug, both of which were published by Electronic Arts. This interview took place December 6, 2015. Teaser quotes: "I'll tell you, working with FORTH on the Atari was great until we exceeded the memory capability of the Atari, and then it was a royal pain in the ass." "'Anybody who thinks there is a distinction between education and entertainment...

Dec 27, 201531 min

ANTIC Interview 108 - Tony Nicholson & John Babinchak II, Hi-Res Magazine

Tony Nicholson and John Babinchak II, Hi-Res Magazine In this episode, two interviews for the price of one: two people who helped create Hi-Res Magazine — the computer magazine that only published four issues. First, we’ll hear from Tony Nicholson, the publisher of Hi-Res magazine; then John Babinchak, the editor of the magazine. Hi-Res was a short-lived magazine dedicated to Atari 8-bit and Commodore 64 computers. It was published from late 1983 to early 1984. Although they didn’t publish month...

Dec 25, 201531 min

ANTIC Interview 107 - Kevin Hayes, Atari Games Ireland

Kevin Hayes, Atari Games Ireland On this interview episode, we take a trip to Ireland, and to the coin-op side of Atari. Kevin Hayes was Controller for Atari Irerland Ltd. in 1978, then became manufacturing director. Later he moved to California where he was VP of Manufacturing for Atari Games, then vice president of Operations. This interview was recorded December 7, 2015. Teaser quote: "They had goats grazing on our property, and ... he killed one of their goats, he slaughtered it. ... the own...

Dec 22, 201533 min
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