80 Level Podcast - podcast cover

80 Level Podcast

Nick Grant80.lv

80 Level Podcast is an episodic show for game developers, digital artists, animators, video game enthusiasts, CGI and VFX specialists. Join us to learn about new workflows, discuss new tools and share your work.

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Episodes

How to Make Mobile Games in Modern Years? - 80 Level Podcast

Send us Fan Mail Kip Katsarelis from Magic Fuel Games talked about his career journey from being an Executive Producer on SimCity at Electronic Arts to building his own games with a smaller team of dedicated developers. We also talked about hiring, retaining, and growing talent. Magic Fuel Games Website: https://www.magicfuelgames.com/ Kip Katsarelis is a Chief Product Officer at Magic Fuel Games LinkedIn: https://www.linkedin.com/in/kip-katsarelis-2039363/ Follow 80 LEVEL on social media: https...

Oct 25, 202239 minSeason 2Ep. 13

From Outsourcing to Art Management with Len de Gracia - 80 Level Podcast

Send us Fan Mail Former CD Projekt Art Manager Len de Gracia talked about her experience working in big-budget games. We discussed work in Europe, the outsourcing market, and the challenges of game production, and shared some advice for artists on what they can improve to land a great job. Len de Gracia is an Associate Art Director at Build A Rocket Boy LinkedIn: https://www.linkedin.com/in/lendegracia/ Follow 80 LEVEL on social media: https://www.facebook.com/LevelEighty https://www.instagram.c...

Oct 05, 202247 minSeason 2Ep. 12

Plask AI at Gamescom 2022: Revolution in Animation - 80 Level Podcast

Send us Fan Mail We've talked with the CEO of Plask AI Junho Lee about changing traditional animation workflows with modern neural network solutions. Plask is an all-in-one browser-based AI motion capture tool and animation editor. Plask Website: https://plask.ai/ Try Plask for free: https://80lv.pro/plasktrial Junho Lee is the Founder & CEO of Plask LinkedIn: https://www.linkedin.com/in/junho-lee-a20419162/ Follow 80 LEVEL on social media: https://www.facebook.com/LevelEighty https://www.in...

Sep 20, 202224 minSeason 2Ep. 11

Learning 3D on YouTube: How Does It Work? - 80 Level Round Table

Send us Fan Mail Animator, and department coordinator at SAE Creative Media Institute, Reza Sarkamari talked with 80 Level about his work on YouTube, discussed ways to engage with students, and shared some advice for beginners, who want to make games and film. Reza Sarkamari is an Animation Department Coordinator at SAE Institute Australia SARKAMARI YouTube Channel: https://www.youtube.com/c/Sarkamari Twitter: @Sarkamari1 LinkedIn: https://www.linkedin.com/in/sarkamari/ SAE Institute Website: ht...

Sep 06, 202251 minSeason 2Ep. 10

What Does Game Producer Do? - 80 Level Round Table

Send us Fan Mail Xsolla's Slava Lukyanenka talked about his experienceing crafting big blockbusters in Poland and helping smaller indie teams find their way in today's saturated market. Slava Lukyanenka is a Director of Products at Xsolla (Formerly - Senior Producer at CD Projekt Red) LinkedIn: https://www.linkedin.com/in/viachaslaulukyanenka/ Xsolla Website: https://xsolla.pro/main Xsolla Funding Club: https://xsolla.pro/fc Follow 80 LEVEL on social media: https://www.facebook.com/LevelEighty h...

Aug 23, 202241 minSeason 2Ep. 9

Limited Run Games on Selling Physical Game Copies in the 21st Century - 80 Level Round Table

Send us Fan Mail Physical game sales are still going strong. Together with Limited Run Games Marketing Director Alena Alambeigi we've discussed the need for owning your own copy in the game community and talked about modern ways of game distribution. Limited Run Games Website: https://limitedrungames.com/ Alena Alambeigi is the Marketing Director of Limited Run Games LinkedIn: https://www.linkedin.com/in/alena-alambeigi-5a42a378/ Twitter: https://twitter.com/thatonegirltv Follow 80 LEVEL on soci...

Aug 09, 202238 minSeason 2Ep. 8

The Future in Movies with Perception - 80 Level Round Table

Send us Fan Mail Perception leaders Danny Gonzalez and Jeremy Lasky share how the company creates visions of the future for some of the world's biggest film studios. We've talked about their work with Marvel, production, design, inspiration, and also projects, where sci-fi film know-how helps improve real-world businesses. Perception Website: https://www.experienceperception.com/ Film Case Studies: https://www.experienceperception.com/filmwork.html Perception YouTube channel: https://www.youtube...

Jul 26, 202240 minSeason 2Ep. 7

What's It Like Running a Studio in London? Sharkmob Has the Answers - 80 Level Round Table

Send us Fan Mail Sharkmob London Managing Director James Dobrowski and Art Director Benjamin Penrose talked about games made in Great Britain and shared their thoughts on helping people grow in their new studio. Sharkmob Website: https://www.sharkmob.com/ Sharkmob Job Openings: https://career.sharkmob.com/ James Dobrowski is the Managing Director of Sharkmob London LinkedIn: https://www.linkedin.com/in/james-dobrowski-57b03311/ Benjamin Penrose is the Art Director at Sharkmob London LinkedIn: ht...

Jul 13, 202247 minSeason 2Ep. 6

Beyond-FX CEO Keith Guerrette on Education in Games and the Future of VFX - 80 Level Round Table

Send us Fan Mail Beyond-FX CEO Keith Guerrette joined 80 Level Round Table to discuss the studio's apprenticeship program. We also talked about VFX in games, the power of community, and the amazing stuff happening with RealtimeVFX forums. Beyond-FX Website: https://www.beyond-fx.com/ Apprenticeship program: https://www.beyond-fx.com/apprenticeship-program Real-Time VFX Forum: https://realtimevfx.com/ Keith Guerrette is CEO & Studio Head at Beyond-FX LinkedIn: https://www.linkedin.com/in/keit...

Jun 28, 202244 minSeason 2Ep. 5

Feardemic’s Scott Millard on Developing and Publishing Horror Games - 80 Level Round Table

Send us Fan Mail In the new episode of 80 Level Round Table, the CEO of Feardemic Scott Millard joined Kirill Tokarev to tell us why the company decided to focus on publishing horror games, explain why people choose to develop horrors, speak about the advantages of having a publisher for your projects, and share some important piece of advice to aspiring Game Developers. Follow 80 LEVEL on social media: https://www.facebook.com/LevelEighty https://www.instagram.com/eighty_level/ https://twitter....

Jun 14, 202250 minSeason 2Ep. 4

80 Level Round Table: David Ventura on the Peculiarities of Japanese Gamedev

Send us Fan Mail The CEO of Ichigoichie Games David Ventura has joined 80 Level Round Table to tell us about the peculiarities of Japanese game development and compare them to European and American gamedev, explain why he moved to Sweden, and speak about Ichigoichie’s games and hiring practices. Follow 80 LEVEL on social media: https://www.facebook.com/LevelEighty https://www.instagram.com/eighty_level/ https://twitter.com/80Level David Ventura is the CEO of Ichigoichie Games LinkedIn: https://s...

May 31, 202234 minSeason 2Ep. 3

80 Level Round Table: Techland, the Studio & Tools Behind Dying Light 2 Stay Human

Send us Fan Mail Lead Designer at Techland Tymon Smektala has joined Kirill Tokarev at 80 Level Round Table to tell us about the life and culture of the studio, discuss the tools Techlannd uses to create massive open-world environments, and share some behind-the-scenes information about the studio’s recently-released Dying Light 2 Stay Human. Follow 80 LEVEL on social media: https://www.facebook.com/LevelEighty https://www.instagram.com/eighty_level/ https://twitter.com/80Level Tymon Smektala is...

May 17, 202243 minSeason 2Ep. 2

80 Level Round Table: Postcard Games’ CEO & Artists on Employment, Studio’s Culture, and Careers

Send us Fan Mail 80 Level Round Table returns in a new and improved live format! This time, Postcard Game Studio’s CEO and Game Director Ray Almaden, Lead Environment Artist Martin Teichmann, and Environment Artist Peter Wano have joined Kirill Tokarev to tell about the company’s culture and recruitment process, discuss the role of Environment Art in game development, talk about the studio’s upcoming RPG, and share their stories of getting into gamedev. Follow 80 LEVEL on social media: https://w...

May 04, 20221 hrSeason 2Ep. 1

80 Level Round Table: Bohemia Interactive: Enfusion Engine, Metaverse, and How to Stay Relevant

Send us Fan Mail Project Lead responsible for Bohemia Interactive’s Enfusion Engine Pavel Šafář has joined Kirill Tokarev at 80 Level Round Table to discuss the development process behind the engine, explain how the company has managed to stay relevant for so long, and share some thoughts regarding the future of game engines. Follow 80 LEVEL on social media: https://www.facebook.com/LevelEighty https://www.instagram.com/80.lv https://twitter.com/80Level Pavel Šafář is a Project Lead at Bohemia I...

Mar 03, 202234 minSeason 1Ep. 41

80 Level Round Table: The Company Man: Developing and Marketing an Indie Game

Send us Fan Mail Andrew Teo, the CEO and Founder of Forust Studio, a game development studio based in Malaysia, has joined 80 Level Round Table to tell us about the development process behind their game The Company Man and discuss effective marketing strategies, indie developers can use to promote their games. Follow 80 LEVEL on social media: https://www.facebook.com/LevelEighty https://www.instagram.com/80.lv https://twitter.com/80Level Andrew Teo is the CEO and Founder of Forust Studio LinkedI...

Feb 16, 202232 minSeason 1Ep. 40

80 Level Round Table: iLogos Studios on Competition, Outsourcing & Blockchain in Mobile Gamedev

Send us Fan Mail The Co-Founder of iLogos Game Studios Alexander Goldybin and the company's CBDO and Board Member Svitlanka Sergiichuk Romaniuk have joined 80 Level Round Table to discuss outsourcing in the mobile game industry, iLogos' views on competition, and the future of blockchain technologies in mobile games. Follow 80 LEVEL on social media: https://www.facebook.com/LevelEighty https://www.instagram.com/level_eighty https://twitter.com/80Level Alexander Goldybin is the Co-Founder of iLogo...

Feb 03, 202248 minSeason 1Ep. 39

80 Level Round Table: ÜberStrategist’s COO Gareth Williams on Effective PR for Video Games

Send us Fan Mail The COO at ÜberStrategist Gareth Williams has joined 80 Level Round Table to talk about effective PR strategies the company uses to promote the games, explain the difference between marketing and PR, and discuss how the PR industry has changed over the past years. UberStrategist is a boutique video game PR agency that specializes in positive publicity, effective promotion, and high-value partnerships for interactive entertainment clients worldwide and works with major publishers...

Jan 13, 202237 minSeason 1Ep. 37

80 Level Round Table: Capsule Studio & DI4D On Creating Digital Humans

Send us Fan Mail The Co-Founder of Capsule Studio Stéphane Montel and Facial Capture Supervisor from DI4D Lewis Telfer have joined Kirill Tokarev at 80 Level Round Table to discuss the production process behind a trailer for Farming Simulator 22 and shed some light on the creation of digital humans. Follow 80 LEVEL on social media: https://www.facebook.com/LevelEighty https://www.instagram.com/80.lv https://twitter.com/80Level Stéphane Montel is the Co-Founder of Capsule Studio LinkedIn: https:/...

Dec 23, 202134 minSeason 1Ep. 36

80 Level Round Table: Zoic Studios: Creating VFX for Movies & Series

Send us Fan Mail The Founder of Zoic Studios Andrew Orloff has joined the 80 Level Round Table to discuss Zoic's history in the VFX industry, talk about movies and series Zoic has made visual effects for, and discuss the company's plans regarding Virtual Production. Follow 80 LEVEL on social media: https://www.facebook.com/LevelEighty https://www.instagram.com/80.lv https://twitter.com/80Level Andrew Orloff is the Founder of Zoic Studios LinkedIn: https://www.linkedin.com/in/andreworloff Zoic St...

Dec 09, 202154 minSeason 1Ep. 35

80 Round Table: Alina Ivanchenko On Working As A Character Artist

Send us Fan Mail A Canadian 3D character artist, illustrator, and ZBrush Live representative Alina Ivanchenko has talked about the nuances of being a character artist for videogames, discussed some of her most memorable projects, including making characters for Ori and the Will of the Wisps, and explained how to overcome the challenges character artists face. Follow 80 LEVEL on social media: https://www.facebook.com/LevelEighty https://www.instagram.com/80.lv https://twitter.com/80Level Alina Iv...

Dec 02, 202121 minSeason 1Ep. 34

80 Level Round Table: The Cooperation of Kevuru Games and Lucasfilm

Send us Fan Mail Kevuru Games' Oksana Khachko has joined Kirill Tokarev on 80 Level Round Table to tell us about the studio's work, discuss some of their memorable projects, and thoroughly explain the nuances of collaboration with Lucasfilm while making Star Wars: Tales from the Galaxy's Edge – a virtual reality adventure game originally released for the Oculus Quest systems. Follow 80 LEVEL on social media: https://www.facebook.com/LevelEighty https://www.instagram.com/80.lv https://twitter.com...

Nov 25, 202135 minSeason 1Ep. 33

80 Level Round Table: PreviewLabs: Turning Game Ideas Into Playable Prototypes

Send us Fan Mail The Founder of PreviewLabs Bernard François has joined the 80 Level Round Table to discuss PreviewLabs, a company specialized in rapid prototyping with game technology, and explain how they turn game developers' visions into playable prototypes. Follow 80 LEVEL on social media: https://www.facebook.com/LevelEighty https://www.instagram.com/80.lv https://twitter.com/80Level Bernard François is the Founder of PreviewLabs Twitter: https://twitter.com/brnrd_frncs LinkedIn: https://w...

Nov 18, 202142 minSeason 1Ep. 32

80 Level Round Table: Death Trash: Developing an Indie Game

Send us Fan Mail A Game Developer and Artist Stephan Hövelbrinks has joined the 80 Level Round Table to discuss Death Trash, a recently released indie game, and shared some thoughts on being a Solo Developer. Death Trash is a game that features a post-apocalyptic world where cosmic horrors long for humanity but meet punks with shotguns. It combines old-school role-playing, modern action gameplay, and player freedom. You can create your own character and explore a handcrafted world. Follow 80 LEV...

Nov 11, 202139 minSeason 1Ep. 31

80 Level Round Table: Black Matter

Send us Fan Mail Maximilian Rea, Game Director of Black Matter, joined Kirill Tokarev to discuss Hell Let Loose, the studio's recently released game. Hell Let Loose is a hardcore World War Two first-person shooter with epic battles of 100 players with infantry, tanks, artillery, a dynamically shifting front line, and a unique resource-based RTS-inspired meta-game. The game is developed on Unreal Engine 4. Follow 80 LEVEL on social media: https://www.facebook.com/LevelEighty https://www.instagram...

Nov 04, 202149 minSeason 1Ep. 30

80 Level Round Table: Improbable Multiplayer Services With Lincoln Wallen

Send us Fan Mail Improbable is a British technology company, dedicated to solving the challenges of building virtual worlds. Lincoln Wallen, the team’s CTO, joined our Round Table show to discuss their new focus, Improbable Multiplayer Services, and how their team can help create new universes. Wallen, former CTO of DreamWorks Animation and EA Mobile, has originally joined Improbable as Chief Technology Officer in 2019. Follow 80 LEVEL on social media: https://www.facebook.com/LevelEighty https:...

Oct 28, 202125 minSeason 1Ep. 29

80 Level Round Table: Learning Game Design with CG Spectrum’s Mentor Troy Dunniway

Send us Fan Mail Troy Dunniway is an award-winning Game Designer and Executive with over 25 years of game development experience at major companies like Microsoft, EA, Ubisoft, Insomniac, Disney, and Samsung. He has shipped 100+ titles on almost every platform and genre. Troy designed or oversaw bestselling games like Rainbow Six Vegas, Munch’s Oddysee, Mercenaries, Age of Empires 3, Command and Conquer 3, Roller Coaster Tycoon Mobile, and more. The designer joined us for the new Round Table epi...

Oct 19, 202143 minSeason 1Ep. 28

80 Level Round Table: Minute of Islands

Send us Fan Mail Anjin Anhut, Game Director on Minute of Islands, joined Kirill Tokarev to discuss Studio Fizbin’s latest captivating game and talk about how the team came up with its concept. Minute of Islands is a beautiful story that offers players to explore strange and wonderful islands and dark labyrinths, plus solve different satisfying puzzles. It has one of the best art decisions in recent years so we had to dive deeper and find out what’s inside. Follow 80 LEVEL on social media: https:...

Oct 07, 202146 minSeason 1Ep. 27

80 Level Round Table: Virtual Influencers With FFFACE

Send us Fan Mail Dmitry Kornilov, CEO and Co-Founder at FFFACE, joined Kirill Tokarev to discuss virtual influencers and how they help different markets today. FFFACE is a Ukraine-based team of creators, CGI artists, java-script, and Unity engineers, that operates in Eastern/Western Europe, North America, and Central Asia regions. Apart from digital products production, they develop immersive offline activities and products in collaboration with fashion brands and artists. Follow 80 LEVEL on soc...

Sep 23, 202138 minSeason 1Ep. 26

80 Level Round Table: Becoming the Art Director in a Huge Company

Send us Fan Mail Yuliya Krasheninnikova a.k.a. Yuka Soemy has joined the Round Table to discuss the artistic journey, how various mediums affect one's art style, and told us about the upcoming project by MY.GAMES. Yuliya Krasheninnikova is an Art Director working on Blast Brigade, overseeing the game from the artistic point of view. Follow 80 LEVEL on social media: https://www.facebook.com/LevelEighty https://www.instagram.com/80.lv https://twitter.com/80Level Yuliya Krasheninnikova is the Art D...

Sep 14, 202145 minSeason 1Ep. 25

80 Level Round Table: Caliber: Creating a Third-Person Shooter

Send us Fan Mail Albert Zhiltsov, Nick Filatov, Andrey Shumakov, and Vladimir Atamanov from 1C Game Studios, a Russian Developer Studio, have joined the Round Table to discuss their upcoming game Caliber. Caliber is an online multiplayer third-person shooter. The gameplay is based on tactical cooperation between players who play as four operators belonging to different roles. Each operator has a unique set of abilities, weapons, and special tools. Follow 80 LEVEL on social media: https://www.fac...

Aug 26, 202153 minSeason 1Ep. 24
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