Alex ran a playtest, but how did it go? One of the playtesters, Thomas, comes aboard the show to share his reactions and discuss the connections between narrative, gameplay, and our assumptions as players. The season comes to a close! Thanks so much to Thomas for coming on the show! Please check out his excellent newsletter , his podcast Yes Indie'd , and Rascal News . To learn about Rascal's pledge drive, check out this page ! Fight or Fright! is available now! Check it out here , where some fr...
Feb 20, 2025•35 min•Season 2Ep. 4
Alex has to playtest his latest changes to Fight or Fright, and he turns to Sam for some advice. Sam imparts some hard truths about some of Alex's design thoughts. Thanks to Sam Dunnewold for coming on the show! Check out his fantastic podcast Dice Exploder , and head to itch.io to check out his games, including Band-Aids and Bullet Holes , Space Fam , and We Three Shall Meet Again . Jay Dragon's article for Boom Town Playtesting can be found here . Fight or Fright! is available now! Check it ou...
Feb 13, 2025•38 min•Season 2Ep. 3
Alex needs to tackle the blank pages that don't contain rules for running the game, but Em Acosta has ideas! Special Thanks to Em Acosta for coming along to talk about game design! You should check out their latest games EXILE and Crescent 2e , and be sure to follow their newsletter for the latest updates here . As a follow up, check out Em's Dice Exploder episode on D&D's Rule Zero here . Fight or Fright! is available now! Check it out here , where some free community copies are available! ...
Feb 06, 2025•30 min•Season 2Ep. 2
Designing Fight or Fright returns! Alex feels lost after a break from designing games, and Cezar comes to the rescue! Special Thanks to Cezar Capacle for coming on the show! You can find his latest project, Everspark , here on itch . You can also find his patreon here ! For his newsletter, and all his other games, check out quirky.games . Fight or Fright! is available now! Check it out here , where some free community copies are available! The Season Two theme is Rotator 2, by Someone Jelly. You...
Jan 30, 2025•32 min•Season 2Ep. 1
Season Two is coming your way, starting Jan 30th! I've got a game to finish, and I'm recruiting four talented designers to help me get across the finish line. Will I make it! Who knows? Look forward to hearing from Cezar Capacle, Em Acosta, Sam Dunnewold, and Thomas Manuel on this four-episode season of Wait Roll That Again! AND check out the game developed on the show, now available! Find Fight or Fright on itch.io here: https://mixuppixels.itch.io/fight-or-fright You can find out where to foll...
Jan 23, 2025•58 sec
Wait, Roll That Again! Return's with a discussion about SoulMuppet Publishing's latest game, Paint The Town Red, with director and designer Zach Cox aka JellyMuppet! Check out the game here on Backerkit: https://www.backerkit.com/c/projects/soulmuppet/paint-the-town-red Huge thanks to Zach for coming along to talk about their game! And thanks for listening to this speical episode. Keep your ears pierced for season two of Designing Fight or Fright! , coming sooner than you realise! Fight or Frigh...
Oct 17, 2024•33 min
It's the Season Finale! On this episode, we break down the playtest with Zoe, Freya and Liam, and talk about the work on the game so far, and what's happening on Wait, Roll That Again! in the future! You can find out where to follow the show here: https://waitrollthatagain.carrd.co/ This Podcast is a part of KiwiRPG! For information on Kēmu Whakatau o Aotearoa, see their website at kiwirpg.com Thank you for listening! Please share this show with a friend, subscribe, and rate it on your favourite...
Nov 09, 2023•17 min•Season 1Ep. 8
Welcome back to Wait, Roll That Again! This week, I run a playtest of the Spooky Game I’ve been developing, now called Fright or Fight ! My goal is to test the central mechanics, and see how the story-world of the game comes across! Thanks to Zoe, Freya and Liam for being my amazing playtesters in this episode and creating such wonderful characters. The Halloween Music from today’s episode is by Oleg of SoulProdMusic. You can follow me and the show on Bluesky ! You can find out where to follow t...
Oct 26, 2023•41 min•Season 1Ep. 7
Welcome back to Wait, Roll That Again! On this episode, big challenges arise in the game design process, which leads to a step in adifferent direction. But first, Clayton Notestine from Explorer’s Design joins the show to talk about layout and visual design. These elements are really important to a game’s final presentation, so I felt like it was time to start thinking about those elements a bit before it was too late! You can find Clayton’s work, templates, and articles on his website here . Th...
Sep 21, 2023•31 min•Season 1Ep. 6
Welcome back to Wait, Roll That Again! On this week’s episode, we continue desiging options for player characters for the game. We hear from Michael Sands (Monster of The Week) before diving into the first ever character creation for the game with Zoe, who we last heard from in the first episode! You can find out where to follow the show here: https://waitrollthatagain.carrd.co/ This Podcast is a part of KiwiRPG! For information on Kēmu Whakatau o Aotearoa, see their website at kiwirpg.com Thank...
Aug 31, 2023•31 min•Season 1Ep. 5
Welcome back to Wait, Roll That Again! On this week’s episode, I start the process on the biggest part of design so far - the character options. I want the players to feel like they've got lots of options to explore in the game, and meaningful choices to make. To start this conversation, I brought on designer and editorial director at Possum Creek Games Jay Dragon to talk about the process behind character design! Thanks to Jay for coming along to chat! You can find Jay's work on the Possum Cree...
Aug 05, 2023•30 min•Season 1Ep. 4
Welcome back to Wait, Roll That Again! On this week’s episode, I take the tips from the last few weeks and apply them to my first pieces of design for my TTRPG project. There’s one key conversation I felt like I needed to have before I sat down to design some mechanics. I wanted to learn about resolution and dice, so I spoke to Aotearoa-based designer Michael Sands ( Monster Of The Week, Three Dooms) about what makes dice mechanics work. Following that conversation, I got right to the drawing bo...
Jul 13, 2023•32 min•Season 1Ep. 3
We're making a game together - but first, we've got to learn from the experts. That's right, we're talking about study, how it can be fun, and why it's an important step in TTRPG design. To talk about study as part of our designer creative process, Alex talks to Ashley Warren, a designer and director of the Storytelling Collective! To find Ashley's awesome work with Storytelling Collective, including the TTRPG book club Bookwyrms, check out this link here: https://www.storytellingcollective.com/...
Jun 29, 2023•28 min•Season 1Ep. 2
It's our first episode! Lets talk TTRPG Game Design, and we'll start at the basics. This episode, Alex speaks to some players at his game table about their experiences getting into gaming, and then with Game Designer Morgan Davie ( a|state, paranormal wellington) about how we can get into designing games ourselves! Morgan can be found at his twitter: @Taleturn , and on his website: http://taleturn.com/ Come back in two weeks for our next episode, all about how to study game design by looking thr...
Jun 15, 2023•33 min•Season 1Ep. 1
Let's Make a Game Together! A TTRPG Design podcast that takes you through your first steps to building a game alongside Alex, a brand new game designer. You'll hear from leading, award winning and vastly experienced designers as they help Alex get a better idea of how to make a game from the ground up. Coming June 15th 2023, and releasing fortnightly after that! You can find out where to follow the show here: https://waitrollthatagain.carrd.co/ This Podcast is a part of KiwiRPG! For information ...
Jun 13, 2023•1 min